10/11/2021 0 Comments Dmg Chart Power 4 Bow
NEW VORTEX 4 BOW PONTOON/DECK BOAT BIMINI TOP 8 ROYAL BLUE 85-90. The chance of dropping a bow is. Skeletons and strays have an 8.5 chance of dropping a normal or enchanted bow on death when killed by the player. The chance of dropping a bow is increased by 1 per level of Looting, allowing up to an 11.5 chance of dropping. Illusioners have an 8.5 chance of dropping an unenchanted bow when killed by the player. A bow is a ranged weapon that shoots arrows.By the way, with high weapon proficiency, high Power Draw and a bow that can make use of it, you can surprising amount of damage, easily enough to kill anyone with a head shot, and most troops with a shot in the breastplate. A graph that shows the accuracy and damage modifiers at different Magic levels.Bow damage is influenced by the Power Draw skill, which is limited by Strength, and by your weapon proficiency with a bow, which is not limited, but somewhat suppressed by low Weapon Mastery, which is limited by Agility.So for maximum bow damage (and accuracy, and rate of fire) you need primarily Strength, and secondarily agility. Damage: 19.The twisted bow is extremely valuable due to its unmatched power against. In terms of DPS, it falls short unfortunately and it has a fairly high weight too. For raw hard-hitting power, the Daedric bow might be the best choice for you.
Dmg Chart Power 4 Bow Mods With VeryIn most mods, my archers reach high 500s, and in some mods with very effective equipment or night/day mechanics, they reach 600 (Perisno, The Last Days)I believe that is indeed what he said. But the higher your weapon proficiency is from the Weapon Mastery 'ceiling' is, the more damage it takes for one point of increase. With bonuses for speed and head shots, you may (rarely) see damage over 300.Weapon Mastery is not strictly necessary to increase weapon proficiency through use - it will never stop creeping up, as long as you deal damage with the appropriate weapon. To get a significant increase, you need to improve your Power Strike, which is limited by Strength.So the damage of a bow isn't increased with STR or AGI, but you need both in order to increase the things that do,Weapon Master is needed to increase Proficiency, which increases damage.Power Draw increases damage by 14% for each applicable point, for example, Power Draw 6 multiplies your damage by 1.84, as long as the bow requires at least Power Draw 2.Archery proficiency increases damage by 15% for every 100 points over 100, for example, proficiency 300 multiplies your damage by 1.3, for all bows.Strength adds 1/6 of its value to all weapon damage, even for weapons in which it makes no sense, like crossbows.Note that the first two are multiplicative.Thus, if you have Power Draw 10, archery proficiency 500, a masterwork war bow and Khergit arrows, your maximum damage will be 5 + (30 + 3) x 2.4 x 1.6 or over 130.![]() This improves accuracy more than how much damage the arrow actually does to the target, at least in reality.Still, games are rarely terribly realistic and this one is one of the better ones.Originally posted by Enorats:I believe that is indeed what he said. Armor penetration sure - but additional draw weight really just makes the arrow fly faster - leading to greater range and a flatter trajectory. Its design and materials should have a minimum strength requirement and a maximum strength ceiling above which additional strength adds nothing.Heck, power draw shouldn't really increase the damage all that much either. No matter how strong you are you can only draw so far before the bow will break. I have friends who are twice as big as I am, who can bench press or snatch twice as much as me, and who cannot get more than three shots off my 80 pound bow (forget accuracy), while I can manage 10 reasonably accurate ones in a reasonable amount of time.Drawing a bow is a skill, which in Warband is Power Draw, in the same way that Power Strike is a skill, which comprises edge alignment, drawing the cut, etc.To use a bow effectively you need proficiency with the bow. I place mine between 4 and 5, and I have messed around with bows for more than twenty years.I use a 65 pound bow, can handle a 80 pound, and I have met exactly one person who can draw 120, but Power Draw 10 is the human maximum, which historically was 140 pounds, and now is more. Do you think your fingers can hold 140 pounds? Release a string twenty times in two minutes? Do you know how to lean into the bow, as opposed to drawing the string back? Do you know how to prevent the string to taking off chunks off your left forearm or your nipple, for that matter? Do you know how and when to release so that the first shot does not tire or hurt you so bad that you cannot get off a second? You do? That's your Power Draw skill. Its design and materials should have a minimum strength requirement and a maximum strength ceiling above which additional strength adds nothing.Which is exactly how it is in Warband, thank you very much. You mean the way that, in Warband, Power Draw doesn't at all increase the damage of bows that have low Power Draw requirement?No matter how strong you are you can only draw so far before the bow will break. Beyond that, bows should have a maximum damage amount as well. Higher draw weight and longer draw length result in more energy. That kinetic energy when the arrow leaves the bow gets expended against air resistance, or climb, and whatever remains at impact is what does the damage. The product of the two gives you the total energy that can be imparted to the arrow, although of course there are losses due to heat, friction within composites or even selfbows like the yew longbow, vibrations after the arrow is released, etc. Armor penetration sure - but additional draw weight really just makes the arrow fly faster - leading to greater range and a flatter trajectory.Draw weight is just one of the two components which describe the energy stored in a bow - the other one is Draw length. One of my bows can do that.Heck, power draw shouldn't really increase the damage all that much either. Preach it, brother!I've spent perhaps a few hundred hours with a modern compound, as I used to attend weekly indoor tournaments back in college. As an extreme example, medieval high draw crossbows were grossly inaccurate and shorter ranged than bows, because they transfer their deformation to kinetic energy so quickly that the fletching could not survive the acceleration.Still, games are rarely terribly realistic and this one is one of the better ones. Higher draw weight makes a bow harder to control, and historically even made arrows harder to fletch for accuracy. I'm sorry, but that's pretty much the opposite of the truth. You seem to be treating it as a combination of both technique and physical characteristic, which to my mind was already implemented via the STR stat and Archery weapon proficiency.Honestly, I've never understood the difficulty people have in drawing bows. How exactly does one "power draw" a bow? You draw to your anchor point, if you do otherwise you're not likely to hit something reliably. I suppose one could argue that the power draw stat is more of a physical characteristic of your character (strength of the muscles related to archery specifically), but I'd always taken it as more of a technique - which seemed rather out of place to me. One in two arrows hits the target on a good day, lol.That said, I've always figured that archery was mainly about three things: Form (weapon proficiency in WB), ability to judge distance accurately (player aiming), and your own physical ability (the STR stat in WB). ![]() I was always told to use the highest draw weight I can comfortably manage because it increases accuracy due to a more level flight path and quicker moving arrow.
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